Newton Logo
Blog Screenshots About Forum

Editor in progress

Before writing the actual game i wrote the editor for Newton. I do this for most of my games as it allows me to rapidly test new ideas. I was smart enough to keep the editors resolution equal to the standard resolution on older Android phones which should make it easy to integrate it into the game.

here's a little screenshot



It is probably a bit to cluttered for touch input. I will try to improve the situation a bit. Another problem is the way how polygons are drawn. You click the green thing on the bottom (which is to small for touch controls) and then draw as many points as the polygon should have. That sounds fine, until you combine that with the imprecise touch controls. A similar problem can be found in Space Physics (excellent crayon physics clone). So i might have to come up with a solution for that too.
Animating objects is done in a pretty simple way: The top slider displays the current time. Move the slider to a specific time, move the objects where you want them to be at this time, repeat. This allows for animation loops up to one minute (the length of the slider) which should be sufficient for most levels. What's missing at the moment is a way to upload a level. This is pretty simple stuff that can be done in a couple of minutes actually. What's more a problem is wheter to let the user chose the maps name, wheter to allow the user to add his name to the map, wheter maps can be rated and so on and so on. We'll see what the rest of this week brings.
Visitors: 4209